Fix UE6 A1
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@ -30,7 +30,6 @@ type Row = [Skalar]
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construct_matrix :: MatrixF -> Zeile -> [Row] -> [Row]
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construct_matrix m rc res
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| m == fehler = []
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| rc > numrow = res
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| otherwise =
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construct_matrix m (rc + 1) (res ++ [(construct_row f numcol rc 1 [])])
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@ -46,7 +45,6 @@ construct_row f numcol rc cc res
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is_correct_matrix :: MatrixF -> Bool
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is_correct_matrix m
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| m == fehler = False
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| fst t == height && snd t == width = True
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| otherwise = False
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where
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